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eurogamer 在站点 GoGame.com 中撰写了一篇新文章 404 u2022 Eurogamer.net 7年, 7个月 之前
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eurogamer 在站点 GoGame.com 中撰写了一篇新文章 404 u2022 Eurogamer.net 7年, 7个月 之前
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eurogamer 在站点 GoGame.com 中撰写了一篇新文章 404 u2022 Eurogamer.net 7年, 7个月 之前
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eurogamer 在站点 GoGame.com 中撰写了一篇新文章 404 u2022 Eurogamer.net 7年, 7个月 之前
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eurogamer 在站点 GoGame.com 中撰写了一篇新文章 404 u2022 Eurogamer.net 7年, 7个月 之前
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eurogamer 在站点 GoGame.com 中撰写了一篇新文章 404 u2022 Eurogamer.net 7年, 7个月 之前
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eurogamer 在站点 GoGame.com 中撰写了一篇新文章 404 u2022 Eurogamer.net 7年, 7个月 之前
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eurogamer 在站点 GoGame.com 中撰写了一篇新文章 404 u2022 Eurogamer.net 7年, 7个月 之前
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eurogamer 在站点 GoGame.com 中撰写了一篇新文章 404 u2022 Eurogamer.net 7年, 7个月 之前
{“html”: “tttttEurogamer.nettttttu2022ttttt404 Page not foundtttttttttttttttttWe’re sorry, but that page doesn’t exist!ttttttt
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eurogamer 在站点 GoGame.com 中撰写了一篇新文章 404 u2022 Eurogamer.net 7年, 7个月 之前
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eurogamer 在站点 GoGame.com 中撰写了一篇新文章 Outlast 2 review 7年, 7个月 之前
The new Outlast has its moments as a horror game, thanks to some neat perception dynamics, but it’s exceptionally short on subtlety or charm. As with the first game, Outlast 2’s signature mechanic – and probably best trick – is your handicam. It’s representative of an intelligence Outlast 2’s deluge of festively arranged corpses and grisly, drawn-out executions strive to hide. Outlast 2 is a fairly distinctive creation, even if many of the ingredients are familiar from Silent Hill, F.E.A.R. Perh
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eurogamer 在站点 GoGame.com 中撰写了一篇新文章 Atlus eases up on Persona 5 streaming 7年, 7个月 之前
UPDATE 27/04/2017 12.06am Atlus has confirmed to Eurogamer that everything up to 19th November in-game is available for streaming and the 90-minute limit has been lifted as well. ORIGINAL STORY 26/04/2017 10.10pm Persona 5 publisher Atlus launched the acclaimed JRPG earlier this month with some unusually stringent guidelines on what could and could not be streamed. Originally, Atlus said it wouldn’t allow people to stream sections of the game set after 7th July in-game. The author of the origina
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eurogamer 在站点 GoGame.com 中撰写了一篇新文章 Call of Duty: WW2 gets reveal trailer and release date 7年, 7个月 之前
Call of Duty: WW2 has been officially revealed in a livestream. You can see snippets of it in action in the debut trailer below:It will launch 3rd November for PS4, Xbox One and PC. Those who pre-order will get early access to a private multiplayer beta ahead of release. No date has been set for this yet, though we know it will launch first on PS4. Call of Duty: WW2 is being developed by Sledgehammer Games, the team behind 2014’s Call of Duty: Advanced Warfare.
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eurogamer 在站点 GoGame.com 中撰写了一篇新文章 Tonight’s Eurogamer Assetto Corsa Championship race is in Germany 7年, 7个月 之前
After Silverstone’s race, we’re now getting to the business end of Eurogamer’s Assetto Corsa Championship. David Greco has finally got to grips with the fearsome 98T, thanks to the switch to a manual gearbox, and now looks firmly in control. Tuomas Thatela had another awful race, thanks mostly to a lag spike that sent him straight to a wall that also sent his championship hopes crashing. Tonight sees the action move to Hockenheim, and after another episode of our virtual studio, you’ll be ready
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eurogamer 在站点 GoGame.com 中撰写了一篇新文章 The creators of Burnout are making a Crash Mode spiritual successor called Danger Zone 7年, 7个月 之前
Three Fields Entertainment, the studio founded by the creators of Burnout, is making a Crash Mode spiritual successor called Danger Zone – and it’s out in May priced £9.99. Danger Zone works much like Crash Mode did. There are 20 junctions in Danger Zone, called “crash testing scenarios”. So far so very Crash Mode, but Danger Zone features real physics, so car crashing looks a lot more realistic than it did back on the PS2. Unlike Burnout’s Crash mode, Danger Zone has bespoke junctions.
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eurogamer 在站点 GoGame.com 中撰写了一篇新文章 We punch stuff with a real life Dawn of War 3 Power Fist 7年, 7个月 之前
Video game preview events are curious things. Sometimes, it involves strapping people into a full body rig and getting them to smash things with a pneumatic Power Fist. That’s exactly what happened when I went to take a look at Dawn of War 3’s real-life Power Fist with Aoife “Punching sh*t? The Power Fist, made by a production company called Rewind, weighs over 10 kilos, necessitating a special harness to help us wield it effectively. So the question is, if you had a real life Power Fist in your
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As fantastic and darkly beautiful as they are from a design perspective, there’s no denying that the Souls games are pretty bleak affairs. With death waiting around almost every corner, the comforts to be found in Dark Souls are few and far between. Offering up a hearty, healing soup, he stresses the importance of “a little normalcy, from time to time”. In celebration of Siegward’s positive outlook, and because our commenters keep requesting it, I had a crack at making Estus Soup for this week’s
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eurogamer 在站点 GoGame.com 中撰写了一篇新文章 Puyo Puyo Tetris review 7年, 7个月 之前
Even now, 26 years after its initial release, Puyo Puyo has largely been ignored outside of Japan despite being bloody brilliant. It’s worth noting just how well suited Puyo Puyo Tetris is to Switch too. Sonic Team has crafted a superb puzzler in Puyo Puyo Tetris, deftly combining two distinct genre classics into one seamless, generously entertaining whole. Once you’re over the hump though, Puyo Puyo Tetris is a blast: exhilarating, exhausting, infuriating, and empowering all in one go. And if i
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eurogamer 在站点 GoGame.com 中撰写了一篇新文章 Scanner Sombre review 7年, 7个月 之前
Prison Architect spent some three years in early access before finally crossing the line, and yet Scanner Sombre – remarkably only the studio’s sixth title in its 16 year history – is out only a handful of days after being properly announced. Scanner Sombre Publisher: IntroversionIntroversion Developer: IntroversionIntroversion Platform: Reviewed on PCReviewed on PC Availability: Out now on PCScanner Sombre feels every inch the Introversion game, though. Hand in hand with all that is the escalat
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eurogamer 在站点 GoGame.com 中撰写了一篇新文章 Mass Effect Andromeda concept art shows early gameplay ideas 7年, 7个月 之前
Another gallery of Mass Effect Andromeda concept art has revealed yet more of the game’s early ideas. The final version of Andromeda allows you to choose a focus for your first settlement, on Eos, but this option is not present for any other. This image of the squad screen shows all six squadmates present in the final game (meaning it dates from after the time the seventh, a salarian, was cut). Nothing like this exists in the final game – which ultimately relies on a traditional map screen:Anoth
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